Thursday, April 16, 2015

In the early days of electronic video production, linear (tape-to-tape) editing was the only way to edit video tapes. Then, in the 1990s, non-linear editing computers became accessible and opened a total new globe of editing power and elasticity.

Non-linear editing was not welcomed by each and many editors resisted the new wave. In calculation, early digital video was plagued with performance issues and uncertainty. However, the compensation of non-linear video eventually became so overwhelming that they could not be ignored.




In the 21st Century non-linear gained authority and linear editing headed towards obsolescence. During this time the explanation "non-linear" was slowly abandoned as it was no longer essential—almost all editing was now digital and the "non-linear" aspect was assumed. Linear was dead.
 

Until around 2008 we optional that aspiring editors still made the attempt to learn about traditional tape-to-tape editing, for reasons together with the following:


  • It was easy and cheap. There were very few complications with formats, hardware conflicts, etc.
  • Some plain jobs (e.g. appending one video to another) were much faster and easier with linear editing.
  • Interestingly, many professional editors of the time claimed that those who learn linear editing first tend to become better all-round editors.
By 2010 we felt is was no longer necessary for most editors to know how to work with tapes, although we'll never discount it completely. Even for the sake of accepting the historical progress of digital media, it's not a bad venture of your time to learn about linear editing.


IF YOU WANT TO EDIT YOUR VIDEO
RE-EDIT VIDEO CLICK HERE.

0 comments:

Post a Comment